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Flash Motors

Infinity X Electric Scooter Controller.

XO3D’s 40-second 4K product animation of the Infinity X controller, one of two films for Flash Motors’ CES 2024 reveal, cinematic CGI engineered for the world’s biggest consumer-tech stage.

Project at a glance

A CES launch CGI suite, end-to-end.

Client

Flash Motors

Sector

E-Mobility / Consumer Electronics

Project Type

CES 2024 Launch Animation

Services

3D Animation, Product Rendering

Software

Cinema 4D, Adobe Creative Cloud

Year

2024

Deliverables

  • Two 4K product animations for CES 2024, one of the scooter and one of this controller (recorded here as 40 seconds each)
  • Hero rotation and floating spin reveal shots
  • Exploded-view sequences, with the controller separated into its housing and internal parts
  • Macro material and texture close-ups
  • Circuit-board detail within the exploded views
  • Cuts made for Flash Motors’ marketing channels

Hero film

The full hero film.

The Brief

CES-grade CGI, on a fixed deadline, in 4K.

Flash Motors needed two 40-second product animations in 4K resolution for CES 2024 in Las Vegas, one of the Infinity X scooter and this one of its controller, to introduce the technology on the show floor and to anchor their social marketing campaigns afterwards.

The client came to XO3D off the back of past project quality. From the first material previews, the confidence was that we could match the detail of conventional photography while highlighting features in ways physical capture could not.

CGI gave the team control over the hero composition and gave Flash Motors a set of assets, hero rotations, exploded views, macro detail, group shots and a laptop mock-up, built from a single CGI pipeline. Two clips from this project appear in our guide with the hero shot types explained.

One launch, two films

The scooter and its controller.

Flash Motors launched the Infinity X electric scooter at CES 2024 with two XO3D films: one of the whole scooter, and this one of its controller. Each had a different job. The scooter film shows the vehicle; the controller film looks closely at one component and what is inside it. XO3D’s project record describes both as 40-second 4K films. Each project keeps its own page and its own credits. For the wider sector, see automotive and mobility CGI.

Film 1 · The vehicle

Infinity X electric scooter

The launch film of the whole scooter, with its own case study.

Film 2 · The component (this page)

Infinity X controller

Watch the controller launch film on its own page, or read the controller production story below.

Project answer

Why use CGI for this project?

  1. What we made

    XO3D created a 40-second 4K product film of Flash Motors' Infinity X electric-scooter controller, one of two films for its CES 2024 launch.

  2. Why CGI

    CGI matched the product detail expected from photography while revealing controller features and material finishes that were harder to communicate through physical capture.

  3. What was delivered

    Flash Motors received launch films made for CES 2024, with stills, exploded views and a laptop mock-up made for its wider marketing.

The Work

From hero rotation to exploded view, one pipeline.

A CGI library for the Infinity X controller: cinematic hero shots, exploded views, macro material passes and pre-composited mock-ups, all produced from one master asset so the treatment stays consistent.

  1. 01Hero Reveal

    A cinematic rotation to anchor the CES reveal.

    A slow, low-angle rotation built around brand-led studio lighting, made for trade-floor screens at CES 2024 and for social. It is there to show the form, finish and silhouette of the controller without needing copy.

  2. 02Floating Spin

    Weightless motion that puts the product centre stage.

    A floating-spin shot suspends the controller in space, letting each face of the housing catch a different reflection. A move like this is hard to set up with a physical sample, which is one reason CGI suited this launch.

  3. 03Parallel Layout

    A clean parallel pass for technical clarity.

    A flat, parallel composition shows the controller side-on, made for product pages, decks and places where an editorial layout reads better than a hero shot.

  4. 04Material Detail

    Macro CGI on the housing surfaces.

    A close-up on the controller housing that shows its texture, edges and finish at macro distance. It shows the surface treatment; it is not a measurement of manufacturing tolerance.

  5. 05Group Composition

    A configured line-up for product-page hero use.

    A multi-unit composition arranged for product-page hero placements and PR. The same CGI source is used across animation, stills and laptop mock-ups, keeping the visual language consistent everywhere the controller is shown.

  6. 06Contextual Mock-up

    A laptop mock-up to drop straight into decks.

    A pre-composited laptop mock-up sequence, made for pitch decks, press kits and CES partner conversations. Some layouts may still need design work around it.

A shot for each question

Each treatment answers one question a viewer might have about the controller. The uses named on this page are what each shot was made for; the page does not record where each one was published.

TreatmentQuestion it answersWhat it shows
Hero rotationFormThe silhouette and proportions of the controller from a low angle.
Floating spinSurfacesEach face of the housing catching the light in turn.
Parallel layoutEditorial layoutA flat side-on view that sits cleanly in pages and decks.
Material detailMaterial and finishThe housing texture and edges at macro distance.
Group compositionRange and arrangementSeveral units arranged together for hero and PR use.
Laptop mock-upContextThe film playing on a laptop screen, for presentations and press material.

Engineering Story

Exploded views, engineering made visible.

Three exploded-view animations show the controller separated into its housing, circuit board and other components, made for CES visitors, retail partners and press. They are marketing visuals that show how the parts relate, not engineering drawings or a repair sequence. Our guide explains how this type of exploded view works, and you can plan an exploded explanation for your own product.

Floating parts: the housing panel and loose components drift apart from the circuit board.
Circuit board: a close view of the board as components lift away beside the housing.
Disassembly: the casing seen end-on, with its connector ports, as the parts separate.

What challenges were there during production?

Studio Commentary.

CES deadlines do not move, so we split the project into three parallel phases, animation and camera, lighting and material, then post-production and overlays, with different team members owning each.

Render times and noise were the main technical risk. We optimised materials and scene complexity, then handled motion blur and fine detail in post rather than baking them into raw renders.

The result was a two-film, six-shot library delivered on time for Las Vegas, made for the trade-show booth, social campaigns and Flash Motors product pages.

  1. Stream 1Animation and camera
  2. Stream 2Lighting and materials
  3. Stream 3Post-production and overlays

These were this project’s parallel workstreams for a fixed CES date, not a fixed process for every project.

The deliverable

A controller-focused render library.

Beyond the animation, the same CGI build produced hero stills and exploded-view stills, made for the product page, decks and trade marketing.

What we delivered

The commission was two films for one launch. This page covers the controller’s share. The roles below come from the project record; quantities beyond those shown here are not recorded on this page, and a clip that repeats in another cut is not a separate finished film.

Hero film
The controller film for the CES 2024 launch, shown in full on this page.
Six shot treatments
Short clips, each answering one question about the product (see the table above).
Exploded views
Three clips and three stills that separate the housing from the internal parts.
Hero stills
Stills from the same build for product pages, decks and trade marketing.
Laptop mock-up
The film composited onto a laptop screen for presentations and press material.

Hero stills

Product render library, controller stills

Flash Motors Infinity X controller, floating shot front view still
Flash Motors Infinity X controller, floating shot left-facing still
Flash Motors Infinity X controller, group composition still
Flash Motors Infinity X controller, black colourway still
Flash Motors Infinity X controller, grey colourway preview

Engineering library

Exploded-view stills, engineering review

Flash Motors controller, exploded view still render
Flash Motors controller, exploded view floating parts still
Flash Motors controller, exploded view circuitboard close-up still

Bring a technical launch brief

What to send for a component film.

  • The product revision you are launching, and its approved geometry, ideally as CAD.
  • Reference for the features that matter, and anything that must not be shown.
  • Who the film is for, and the first place it has to appear, such as a show stand or a product page.
  • Who on your side reviews the product depiction.
  • The output formats you need.

Engineering review and delivery are scoped for each project. Explain a technical component with technical CGI, use the CGI brief template, or send us the brief.

Work with us

Premium product CGI, built around your launch.

About the studio

XO3D is a director-led product CGI studio. Founded by Thomas Howcroft in 2017 and incorporated as XO3D Ltd (UK Companies House 11876020) in 2019, when Alex Mann joined as co-founder. Based at the Business and Technology Centre in Stevenage, UK, with representation at 244 Fifth Avenue, New York. We work with tech, industrial and premium consumer brands on product films, launch stills and interactive experiences.