XO3D Studio · Guide
How to Choose a Product CGI Studio.
Eight questions that reveal whether a CGI studio is right for your brief — and what the answers should sound like.
Most marketing directors evaluating CGI studios look at the portfolio and the price. Both matter. But the portfolio shows you what a studio has done — not how they work. And the price tells you nothing about whether the project will be delivered well, on time, and without expensive surprises after final delivery.
These eight questions give you a more reliable picture of how a studio actually operates — and what it will be like to work with them on a project that matters to your brand.
The eight questions
What to ask. What to look for. What to avoid.
- Question 01
Who is the named Creative Director on my project?
What to look forA name. A person. A body of work you can review. A studio that leads with a Creative Director as a specific individual — not a "team" — is structured for creative accountability. The Creative Director is the person responsible for the visual quality of your work. If they can't name them before the project starts, they probably won't have one.
Red flag"Our team will handle the creative direction." This means no single person is responsible for the vision. The most common source of disappointing CGI is diffuse creative ownership.
- Question 02
What is your pre-production process before final rendering begins?
What to look forA structured pre-production stage: storyboard, animatic, material tests, lighting review — all shared with you for approval before a single final frame is rendered. This process protects your budget. Changes at storyboard stage cost nothing. Changes after final render can cost as much as the original production.
Red flag"We'll render a test frame for your approval." A single test frame is not a creative review process. It doesn't show timing, camera choreography, material behaviour under the final lighting rig, or edit rhythm.
- Question 03
How do you handle revisions, and what's included?
What to look forA clear, written revision policy. Two rounds is a reasonable standard for most projects. The studio should use a review tool (Frame.io or equivalent) that allows you to annotate directly on the frame rather than describing changes in email. Scope for additional rounds should be quoted clearly before they begin — not added to the final invoice.
Red flag"Unlimited revisions." This sounds appealing but signals that the studio doesn't have a structured pre-production process. Unlimited revision policies emerge when there isn't creative alignment before production begins.
- Question 04
Do you build materials from physical reference or use library presets?
What to look forCustom material reconstruction from physical reference: studying how your specific material — alloy grade, surface finish, coating process — actually behaves under light, and rebuilding that behaviour in the render engine. This is what separates CGI that looks real from CGI that looks generically metallic or plasticky.
Red flag"We have an extensive material library." Libraries are starting points for approximations, not destination points for premium production. If a studio leads with library size, they're probably not building custom PBR materials.
- Question 05
What source files do you need and what if I don't have them?
What to look forClear guidance on what file types are accepted (CAD formats, existing 3D models, technical drawings) and a transparent explanation of how the absence of CAD files affects scope and cost. A studio that has worked with complex, pre-manufacture products will have a clear process for extracting the information they need from whatever source material exists.
- Question 06
Can I see a case study for a product similar to mine?
What to look forA detailed case study — not just a finished render — that shows the brief, the creative approach, the production process and the result. Ideally from a product category similar to yours. A studio that can speak fluently about the creative decisions they made on a previous project similar to yours has sector experience that will benefit your brief.
- Question 07
Who owns the 3D asset at the end of the project?
What to look forFull asset handover: the complete 3D model, material library, and source files delivered to you alongside the final renders. The 3D asset is one of the most valuable deliverables from a CGI project. You should own it and be able to use it for future content production.
Red flagStudios that retain ownership of the 3D source files, or charge separately for asset handover, are building a dependency. The asset you commissioned should belong to you.
- Question 08
What is your delivery format and what do I actually receive?
What to look forA specific deliverables list: file formats (TIFF, PNG, ProRes, H.264), resolutions, colour space (sRGB for digital, Adobe RGB for print), naming conventions, and whether social format variants are included. Good studios deliver everything simultaneously, in full, with a clear naming convention. They don't stage delivery or hold formats for separate handover.
FAQ
Studio evaluation questions.
Should I get multiple quotes before choosing a studio?
Is it better to work with a large studio or a smaller specialist?
Start the conversation
Want to ask us these questions directly?
We're happy to answer any of them before you brief us. That's how the best projects start.