XO3D Studio · Guides

Plain-English answers to the questions product teams actually ask about CGI.

Nineteen guides covering timelines, production technique, supplier choice, and the decisions that shape a successful CGI commission. No jargon, no sales pitch, no AI-generated filler, written from the studio floor.

XO3D is a director-led product CGI studio, and has produced this work for tech, industrial and premium consumer brands since 2017. These guides capture the questions our team gets asked most often, by marketers scoping their first project, by product directors comparing CGI to photography or AI, by engineering teams asking what actually transfers from CAD, and by buyers still deciding whether a studio is the right kind of supplier at all. Each guide is grounded in our own production process, not a generic content-marketing template, and each one says plainly where we would be the wrong choice.

21
Guides
4
Themes
1
Studio Voice
Questions Answered

The principle behind all eighteen guides: we write for the buyer, not the algorithm. Every guide assumes the reader has a real project, a launch in the calendar, a budget being negotiated, a brief to write. The questions answered here are the questions our team has been asked in client calls, not the questions a keyword tool surfaces.

Foundations, What Things Are

The vocabulary of product CGI.

Start here if you are new to the field. These guides explain the techniques, terminology and craft that underpins every product CGI brief, from physically based rendering and look development to animatics and sound design.

Commissioning CGI, Practical Decisions

How to choose, brief, and review the work.

The decisions that shape every successful CGI commission. Choosing the right studio, writing a brief the team can actually work from, reviewing the work at the right moments, and planning realistic timelines.

Buying

Studio, Platform, VFX House or Agency?

Six models can produce 3D product content and they are good at different things. What each is best at, where each is weak, and how to tell which one your brief needs.

Buying

How to Choose a Product CGI Studio

The questions that separate a senior-led studio from a freelance marketplace. The signals to look for in a portfolio, and the ones that don't matter.

Technical

CAD to CGI

What transfers from engineering CAD, where the pipeline actually breaks, what dimensional accuracy does and does not mean, and what your engineering team should send.

Buying

How to Brief a Product CGI Studio

What an experienced CGI brief actually contains. The information that saves weeks of production time, and the questions that cost projects when they're skipped.

Buying

How to Review CGI Work

The four review gates in a CGI production, what to look for at each one, and how to give feedback that actually moves the work forward.

Planning

Product CGI Timelines, What to Expect

Realistic durations for stills, films, mechanism animations, and full launch suites. Plus the moves that compress timelines without compromising quality.

Use Case

CGI for E-Commerce

The research-traffic counterpart to our /use-cases/ ecommerce page. Why CGI scales for product ranges and platform formats in ways photography cannot.

Planning

Is a Configurator Worth Building?

The six gates that decide feasibility: variant arithmetic, the real-time budget, where it runs, who maintains it, and when a 360 viewer is the better answer.

Use Case

When Do You Need Interactive 3D?

Interactive viewers, AR product placement, configurators. The criteria for deciding whether your product range justifies the production investment.

Got a question these guides don't answer?

Send the brief, even if it's three sentences and a deadline. We'll come back with an honest assessment of what's possible.