XO3D Studio · Service

Technical CGI.

Engineering-accurate visualisation directly from CAD data. Mechanism animations, exploded views, assembly sequences and pre-manufacture imagery for products that don't exist physically yet.

Connor Hamilton-Smith
Head of 3D & Director, XO3D · Engineering-grade CGI specialism

Selected clients

XO3D's most distinctive position

Make the engineering understandable before the product is built.

Technical CGI is XO3D's most distinctive competitive position. The capability to work directly from CAD files (STEP, IGES, SolidWorks, Rhino, Inventor) and produce photoreal imagery while preserving dimensional accuracy, mechanism fidelity, and material behaviour means we can produce launch-quality imagery before the physical product exists. The commercial point of that accuracy is not the accuracy itself: it is that a technical product stops looking like a specification and starts looking like something worth wanting, without anything being overstated to get there. The complete timing and approval route is covered in our pre-manufacture visualisation workflow.

Who this is for: product and engineering teams explaining a mechanism, preparing a trade-show demonstration or creating a launch campaign before stock arrives. Bring the current product files, the audience's questions and the decisions your engineering team needs to approve. Our briefing guide sets out the inputs and review responsibilities.

What it delivers

Engineering-grade outputs.

Mechanism

Mechanism animations

How the product works, visualised. Switches, hinges, valves, motors, interfaces. Engineering-accurate motion, demonstrated in cinematic CGI for sales, training and marketing. A buyer who understands how something works stops comparing on price and starts comparing on capability.

Assembly

Exploded views & assembly sequences

The product taken apart in animation, showing internal components, build sequence and engineering complexity. For investor decks, sales decks, technical documentation and training material. Complexity shown deliberately reads as engineering confidence rather than as complication.

Investor

Investor & roadshow visuals

Pre-manufacture imagery for investor presentations and Series A roadshows. Engineering credibility for due diligence teams. Commercial ambition for the C-suite. Both from the same build.

Crowdfunding

Crowdfunding campaign visuals

Kickstarter and Indiegogo campaigns are won or lost on the first frame. CGI from CAD data produces campaign-quality imagery that makes a pre-manufacture product look as credible as a shipped one.

Read the detailed technical animation guide, then see the approach in the AUAR MicroFactory, Petalite, Plumis Automist and Dermalux Compact MD work.

Source files we work from

What we need from your engineering team.

Technical CGI projects begin with CAD or engineering source. The ideal starting point is one of the following formats. If your CAD format is not listed, ask us, we work with most engineering pipelines.

FormatSoftwareNotes
STEP (.stp, .step)Universal CAD interchangePreferred format. Preserves geometry and assembly structure.
IGES (.igs, .iges)Universal CAD interchangeCommon alternative to STEP. Workable in most production pipelines.
SolidWorks (.sldprt, .sldasm)SolidWorksNative files preserve full assembly hierarchy and material assignments.
Rhino (.3dm)RhinocerosCommon in industrial and product design. Direct import.
Inventor (.ipt, .iam)Autodesk InventorNative engineering files for mechanism and assembly work.
OBJ, FBX, 3MFGeneric 3D formatsWorkable as a fallback when CAD source is not available.

Alongside CAD, the production team typically needs: material and finish specifications, the engineering drawing pack, any physical samples you can supply, and a brief covering the commercial situation the imagery has to serve.

Accuracy held

Material, finish and colour.

Geometry from CAD is the easy half. On an engineered product the harder half is the surface, because a technically correct model wearing the wrong finish still reads as a render rather than as the thing you are manufacturing.

Every material is reconstructed from physical reference for that specific product. Anodising, powder coat, brushed grain direction, soft-touch polymer and machined aluminium each behave differently under light, and CAD appearance data describes none of it. Brand and product colour is held to the value you specify, Pantone or CMYK, kept consistent across every angle, lighting setup and output format, and carried through the finishing grade rather than traded away for a look. Where you can supply a physical sample or a finish swatch, the render is compared against it directly before look development is signed off. The full standard, including what it deliberately does not claim, is set out in product truth, and the checkpoints are on how we work.

Sectors served

Where technical accuracy is a creative requirement.

  1. EV & Cleantech

    EV charging, energy infrastructure, clean technology

    Engineering-credible imagery for sectors where the technical credibility of the product is part of the commercial story. Petalite 1MW EV charging infrastructure is a featured project.

  2. Medical & Health Tech

    Clinical devices, health technology, medical equipment

    Imagery that earns trust in a regulatory context and desire in a consumer one. Dermalux LED phototherapy is a current client.

  3. Industrial & Engineering

    Industrial equipment, precision instruments, complex mechanism products

    Mechanism animations, exploded views and dimensionally accurate visualisation for products where the engineering is the story.

  4. Automotive & Mobility

    EV, micro-mobility, automotive sub-systems

    Cinematic automotive language applied to engineering subject matter. Web Excellence Award-winning Flash Motors campaign sits in this group.

Automated Architecture Robotic MicroFactory, engineering-accurate CGI from CAD

FAQ

Common questions about Technical CGI.

How accurate is the imagery compared to the engineering?
The visual model starts from the approved source files and engineering references. Your engineering team checks the product version, assembly relationships and mechanism behaviour at the agreed review stages. CGI is not a substitute for engineering validation: incomplete data, simplified views and assumptions must be identified and approved before the imagery is used.
What if our CAD is incomplete or in revision?
Common situation. Technical CGI projects frequently begin while engineering is still in development. We work iteratively against revisions, updating the CGI as the CAD evolves. This is often the reason brands commission CGI, the visual asset can ship before the product is final.
Can you do internal-mechanism visualisation?
Yes. Internal component visualisation, exploded views and cross-section reveals are core capabilities. These are routinely impossible in photography and are one of the main reasons brands commission Technical CGI for sales and training material.
Is the output suitable for technical documentation?
Yes, with the caveat that XO3D's output is creative-led rather than CAD-derivative. The imagery is photoreal and brand-aligned, not isometric line-art technical illustration. If you need both, we deliver alongside your technical illustration team.
Should we commission a technical explainer or a product launch film?
Choose a technical explainer when the audience needs to understand a mechanism, assembly or sequence. Choose a product launch film when the priority is a focused creative story about the product. A single brief can require both: agree which details engineers must approve and which sequences carry the campaign message, then plan the outputs from the same product source.

Start the conversation

Got a product still in development?

Send us the brief and the CAD pack. We will tell you whether Technical CGI is the right approach and how we would scope it. Pre-manufacture briefs are often the most interesting work we take on.

About the studio

XO3D is a director-led product CGI studio, incorporated as XO3D Ltd in 2019 (UK Companies House 11876020). Founded by Thomas Howcroft (Founder and Creative Director) and Alex Mann (Co-Founder and Managing Director). Based at the Business and Technology Centre in Stevenage, UK, with representation at 244 Fifth Avenue, New York. We work with tech, industrial and premium consumer brands on product films, launch stills and interactive experiences.

  • Studio Stevenage, UK · New York representation
  • Company XO3D Ltd · Companies House 11876020
  • Contact info@xo3d.co.uk · +44 20 3488 3437