Product films, launch visuals and interactive experiences.

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XO3D Studio · Use Cases

The context shapes everything.

Product CGI commissioned before manufacturing begins looks different to product CGI built for a trade show screen. The brief that launches a crowdfunding campaign is nothing like the brief that builds a monthly content programme. The context shapes what gets made, how it gets made, and what it needs to do.

XO3D works across every stage of a product's life, from the first investor roadshow before a single unit is manufactured, through launch campaigns and trade show screens, to the ongoing monthly content programmes that keep products visible in market. Every use case below is a distinct brief type with its own requirements, its own production logic, and its own measure of success. Understanding which context you're in is the first question worth answering before choosing a studio.

Which use comes first?

Product CGI can support a product before manufacture, at launch, in sales and in ongoing communications. Choose the use by three things: what the work must achieve, who has to be convinced, and where the product is in its development. A deck image for investors, a launch film for buyers and a listing image for shoppers ask different things of the same product. New to the term? Read what is product CGI?

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Use-case pages
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Service routes
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Buyer stages
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Brief types mapped
CGI by XO3D: Petalite's EV charger, a Dermalux LED light-therapy device and an exploded Plumis Automist unit

Stage 01, Before the Product Exists

Make the design understandable before manufacturing.

CAD data and engineering references can support product visualisation while manufacturing is still in progress. The brief must distinguish the intended design from demonstrated functionality, with the imagery and its use appropriate to the product’s development stage.

Stage 02, At Launch & In Campaign

The use cases that define how a product enters the world.

These use cases cover the most commercially critical window: the period when a product launches, when it needs to establish itself in market, and when every visual touchpoint either builds or undermines the brand's positioning. One approved product build can feed the launch film, the social formats, the trade show screen, the press imagery and the website hero, where each one is planned into the brief.

Dashed cards indicate use cases covered by service pages rather than dedicated use case pages.

Stage 03, In Market & Ongoing

The use cases that keep a product visible, converting, and current.

Once a product is in market, the demand for imagery doesn't stop, it accelerates. New channels need new formats. New colourways need new renders. New campaigns need new creative. New markets need locally-resonant imagery. With photography, a new variant often means a new shoot. With an approved CGI asset, a new colourway or format can start from the existing build, though each new deliverable is still scoped, produced and reviewed.

Dashed cards indicate use cases covered by service pages rather than dedicated use case pages.

How to Use This

Which use case are you in right now?

Your SituationPrimary Use CaseWhat You Need
We're launching in 3 months and the product isn't manufactured yetPre-manufacture visualisationCAD files → full launch suite before day one
We're raising a Series A and need imagery for the investor deckInvestor presentationsEngineering credibility + commercial ambition from pre-manufacture CGI
We need to explain a product for a crowdfunding campaignCrowdfunding notes on the pre-manufacture pagePrototype evidence and permitted imagery, planned around platform rules
We have a trade show in 6 weeks, the product may not arrive in timeTrade shows and exhibitions4K loops + stand graphics + mechanism films, pre-manufacture if needed
We're launching and need film, stills, social, and press all at onceLaunch Visuals serviceFilm, stills, social and press planned from one build
We need consistent product imagery across several colourwaysCGI for ecommerceVariant references and output requirements checked for each channel
We're running paid social and need 9:16, 1:1, and 4:5 for every campaignCGI for paid socialChannel formats and creative test variants scoped for the campaign
Our agency needs CGI within a wider campaign productionCGI production for agenciesClear creative handoff, production scope and review owners
We need product imagery for our website hero and product pagesWebsite HeroesAutoplay films, hero stills, optional interactive viewers
We launch products regularly and need a consistent content flowVisual Content Partnership serviceAn ongoing programme from an approved product library

Published Work

Three briefs, three questions.

Each example below is a published case study. It shows what that project needed to communicate. It is not a claim about every channel the work was used in.

AUAR MicroFactory CGI: the green container beside the deployed robot cell

How do you show an industrial system that is not built yet?

AUAR: a film, stills and motion assets explaining the MicroFactory for its website launch.

Read the AUAR case study
Petalite EV charger CGI, angled view of the full unit with its cable connectors

How do you explain a product that is still changing?

Petalite: animation and CGI of its EV charging system, made from evolving CAD while the design was still in development.

Read the Petalite case study
Sony WF-C710 earbuds in black with water droplets, CGI still

How does CGI fit inside an agency campaign?

Sony WF-C710, for ImageNova: product animation, water-resistance VFX and colourway CGI composited into ImageNova’s photography.

Read the Sony case study (with ImageNova)

Planning the Build

One approved product asset, planned for each use.

  1. InputsCAD, drawings, finish references and samples for the product revision you are launching.
  2. Model approvalThe product model is checked against those references before creative work depends on it.
  3. Creative treatmentEach film, still or interactive gets its own camera, lighting and edit, and its own review.
  4. DeliveryFiles are prepared for each destination: a deck, a screen, a listing or a feed.

A single file does not automatically produce every film, interactive or crop. The approved model is the shared starting point, and each new treatment is planned and reviewed on its own. Before you brief, it helps to answer five questions: which product revision is this for, which audience comes first, which output do you need first, what could be reused later, and what will need new production? The CGI brief template sets these out, or you can start a brief with us.

The Underlying Logic

Why one studio, one build, every context.

When different suppliers handle each context, a photographer for packshots, a production company for the launch film, a social agency for content and another studio for the trade show screen, the product can end up looking slightly different in each place. The lighting changes, the colour temperature shifts and the proportions drift between outputs. If you are weighing the production routes, compare CGI and product photography, and CGI and AI images.

XO3D plans one approved 3D asset for your product and reuses it where each brief allows. The investor deck image and the social reel can share the same geometry, materials and lighting approach, so the product stays consistent from one context to the next. Each output is still rendered, framed and reviewed for its own purpose, and a new treatment may need new creative or production work. That consistency is part of what the asset is worth.