Bluestork
At XO3D, we create high-end product visuals designed to support launches, campaigns, and digital experiences where clarity and impact matter. Our collaboration with Bluestork focused on delivering a refined 30-second CGI animation for their latest ergonomic gaming mouse—crafted to communicate both performance and design with precision.
Working from an early-stage brief, our objective was to present the product in a way that would not only showcase its form, but reveal its functional advantages and elevate its perceived value across marketing channels. The animation needed to feel premium, technically accurate, and visually engaging—capable of capturing attention in fast-paced digital environments while remaining clear and informative.
The final outcome is a focused, high-impact animation designed to position Bluestork’s product with confidence—supporting product launch activity, strengthening brand perception, and delivering a versatile asset that performs across ecommerce, social, and campaign environments.
BLUESTORK
XO3D
Tech & Electronics
Gaming Mouse
CGI Launch Kit
VFX
Keyshot
Adobe Creative Cloud
Thomas Howcroft, Founder XO3D
During the initial planning phase, a storyboard was developed exploring multiple product variations and creative directions. As the project evolved, changes to the scope required a shift in approach, prompting us to refine the concept and adjust the animation accordingly.
Refined camera direction and sequencing were implemented to enhance clarity and visual impact, ensuring the final result remained cohesive, engaging, and aligned with the client’s objectives. This was achieved by having constant feedback loops that allowed for efficient communication between us XO3D and the client.
Bluestork approached us for this project because of our proven track record. We had previously created a high-quality animation for their gaming keyboard, establishing a strong relationship built on trust and the consistent delivery of superior work. They had absolute faith in our ability to create a stunning animation that they could use as:
In the initial planning stage, we developed a storyboard featuring both left- and right-handed mouse versions, as well as black and white colour variations. The original concept centred on the duality of these variations. However, during development, the left-handed and white versions were dropped, leading to a concept that no longer worked. To address this, we revised our approach, creating a new animation with updated camera angles to focus on the features of the remaining mouse variant. This ensured the final product was coherent and compelling, providing the client with a choice of either.
Director
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