Sam Weald, 3D Artist at XO3D

Team

Sam Weald

3D Artist

Supporting the creation of premium product CGI for high-end tech launches.

LinkedIn

Focus

  • Product CGI support
  • Asset building & shot prep

Expertise

  • Materials & look-dev support
  • Lighting / render setup basics

Speciality

  • Detail refinement & clean finishing
  • Fast iteration through feedback

Detail-driven support · Accuracy-first mindset · Reliable turnaround

About Sam

Sam is a Junior 3D Artist at XO3D, supporting the team in producing premium product CGI for high-end tech brands. Day to day, he helps build and polish assets — assisting with modelling tasks, preparing materials, and supporting lighting and render setup so shots stay clean, consistent, and on brief.

He cares about the fundamentals that make CGI feel premium: accurate proportions, believable surface response, and disciplined finishing. Whether he’s helping prep a product for close-up frames, cleaning geometry, or supporting revisions across an image set, Sam focuses on precision and clarity — making sure the work reads well and holds up under scrutiny.

Collaborative and quick to respond, Sam works closely with senior artists to apply feedback efficiently and keep projects moving through review rounds. He’s committed to learning fast, improving quality with every iteration, and supporting the team to deliver high-standard visuals on time.

What Sam contributes at XO3D

  • Supporting modelling and asset preparation for product CGI
  • Assisting with materials and look-dev under senior guidance
  • Helping maintain shot consistency across image sets and sequences
  • Preparing files for rendering (organisation, naming, hierarchy)
  • Implementing feedback quickly through review rounds
  • Exporting and delivering clean assets for web and campaign use

Background

Sam is developing his craft in product CGI with a strong focus on fundamentals — clean modelling, disciplined surface work, and lighting that reveals form clearly. At XO3D, he supports projects across stills and animation, learning production workflows and contributing wherever detail, accuracy, and reliable execution are needed.

Outside day-to-day production, Sam continues to build skills through personal practice and study, sharpening his eye for composition, materials, and realism — and bringing that progress back into studio work through fast iteration and consistent improvement.